Sprite Master Factory 1.0

Presets · Profile transfer · Raster QA · Evidence · Controlled exports
AMR-12 Diagnostics ↗Open Character Builder 0.3 →CRT Modular Constructor 0.8 →Prototype Production Bench 1.0 →

1 · Character definition and saved presets

Presets are stored in this browser only; export JSON to move them between devices. Profile dimensions are transfer parameters, not yet applied to the AMR-12 mesh.

2 · Production diagnostic feed

Live AMR-12 engine is embedded below. Factory QA inspects its real raster canvas, not simulated output. Use the diagnostic controls to select a pose.

Waiting for diagnostic engine.

3 · Acceptance suite

Available checks

Pending instrumentation

Mesh inversion, foot sliding, temporal stability, direction registration, attachment drift, runtime frame time and character transfer are explicitly NOT passing checks in this version.

No acceptance run yet.

4 · Factory output contract

This build can save and transfer parameter presets, invoke AMR-12 raster output, run measurable pixel QA and export evidence. Automated anatomical retargeting, eight-direction batch sprite compilation and repair optimization are not yet implemented.

5 · F1 contract verification

Preset validation is now shared with the versioned contract module. Input fingerprints are repeatable identifiers, not proof of identical rendered pixels.

Not verified yet.

Source capability audit · Contract examples