← Character Studio

System Candidate Intake

Review exported character experiments. Nothing here writes to the canonical mannequin, system presets, character profiles, or gameplay.

1 · Import proposal

No candidate imported.

2 · Compatibility target

Import a candidate first.
Humanoid: isolated GENERIC profile clone evaluated through the real CharacterMotionKernel, never applied to the live mannequin. Robot: parameter fixture only; no robot motion adapter is claimed. No visual or production acceptance is claimed.

3 · Rendered mannequin comparison

These two views execute the existing mannequin drawing implementation and shared motion kernel in isolated documents. SOUTH projection only. Procedural clothing is diagnostic, not approved character artwork.

Import a compatible humanoid proposal to render.

GENERIC baseline · 100%
GENERIC draft · isolated candidate

The images are separate isolated renderers. This does not exercise eight-direction rotation, production sprite composition, or live gameplay, and does not adopt any system change.

4 · Review result

Approval and adoption remain unavailable. Motion-kernel numerical results are diagnostic evidence, not proof of visual improvement or complete system compatibility.

5 · Controlled preset approval

Approval creates an exportable, versioned preset proposal in this browser only. It does not write the canonical mannequin, character presets, compiler, or gameplay. A review must be compatible and the isolated rig test must have run. Visual and eight-direction acceptance must be acknowledged manually.

No approval action taken.

Local review history

Rollback revokes only this browser's approval record. Previously exported files cannot be recalled. Import into the system preset registry remains a separate future gate.