Character engineering workspace
Current Characters
Select a character to access compatible tools and laboratories.
The roster reads the latest Sterling game snapshot when available. Only characters confirmed by that snapshot are shown as active. Open the game first to refresh it.
Controlled A/B rig study: ADA adjusts leg length; CRT adjusts head width. The two image slots render actual ADA segmented artwork or CRT modular geometry using existing project assets and rig data. Preview-only: production game actor, sprite compiler and runtime are not modified.
Tools open their existing laboratory pages. Character selection is passed as context only; profile loading, write-back, and production promotion are not yet integrated. Changes to experimental settings must not overwrite canonical character data.